import winsound
import time
import threading
from threading import Thread, Event
class CheckAnimationFinishedThread(Thread):
def __init__(self, event):
Thread.__init__(self)
self.stopped = event
def run(self):
while not self.stopped.wait(0.5):
if not octanePlugin.UiManager.GetSetupForm().renderingAnimation:
# Stop the thread
stopFlag.set()
# Play the sound file
winsound.PlaySound("C:\Users\Public\Documents\Poser Pro 2014 Content\Runtime\LipSync\Audio Files\HiThere.wav", winsound.SND_FILENAME)
octanePlugin = __import__("OctaneRender for Poser")
if not octanePlugin.UiManager.IsSetupWindowOpen():
print "Setup Window not open"
else:
octanePlugin.UiManager.GetSetupForm().EventRenderAnimation(None)
# Start the thread to check for the end of rendering the animation
stopFlag = Event()
thread = CheckAnimationFinishedThread(stopFlag)
thread.start()
Copy the above code into a file called RenderOctaneAnimation.py and save to the C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\poserScripts\ScriptsMenu folder (assuming Poser is installed in C:\Program Files). Then open the OctaneRender for Poser plugin, and run the above script from the Poser->Scripts menu->RenderOctaneAnimation. This will start the plugin rendering the animation, and once complete, it will play the HiThere.wav file. You can play any file by changing the code above.
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